Reprising its role from the first game, Hunter is geared towards short-range combat, using a combination of both offensive and defensive skills to stand on the front lines of battle.
Hunters may wield Swords, Wired Lances, Partizans, and Gunslashes, as well as use the corresponding Photon Arts. Any multiclass weapon with Hunter applied to it may be wielded as well, but the Photon Arts will be unavailable unless the subclass allows for it.
Hunters have high HP, S-ATK, and S-DEF, in exchange for low T-ATK, R-DEF and T-DEF. Initial level 1 statistics are listed below.