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'''Classes''' are the determining factor for a character's stats and abilities in ''[[Phantasy Star Online 2]]''. There are currently nine basic classes - only six of which may be selected on character creation - and three successor classes, with a fourth on the way. A character may freely change between their available classes in the [[ARKS Lobby]] at the Class Counter, with each one earning experience and levels independently of one another. Through the completion of [[Koffie|Koffie's]] [[Subclass License]] order, a character may also select a subclass - out of any besides Hero.
{{italic disambiguation}}
 
{{intergame links
 
|PSO=class (Phantasy Star Online)
 
|PSO2=class (Phantasy Star Online 2)
 
}}
 
'''Class''' in ''[[Phantasy Star Online 2]]'' determines a character's level, stats, and skill. There are seven playable classes in ''Phantasy Star Online 2''. A character can freely change among the classes in the [[ARKS Lobby]] at the class counter, with each class aquiring its own experience.
 
   
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==Basic Classes==
=={{icon|Hunter}} ({{ja|ハンター|hantā}})==
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==={{icon|HU}} ({{ja|ハンター|ha-n-tā}})===
* Original Description:
 
 
Weapons: {{icon|Sword}} {{icon|Partizan}} {{icon|Wired Lance}} {{icon|Gunslash}}
* Translated Description: "A class whose true worth lies in melee. Boasting high HP and defense, they excel at solo combat."
 
* Weapons: {{Icon|Sword|}} {{Icon|Wired Lance|}} {{Icon|Partizan|}} {{Icon|Gunslash|}}
 
   
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'''Hunter''' is a class boasting high HP and defenses, as well as skills suited to melee combat and holding enemy attention. This class may be selected during character creation.
=={{icon|Fighter}} ({{ja|ファイター|faitā}})==
 
* Original Description:
 
* Translated Description: "A close-ranged melee class specializing in lightweight weapons. Users of this class are known for high fighting prowess."
 
* Weapons: {{Icon|Twin Daggers|}} {{Icon|Double Saber|}} {{Icon|Knuckles|}} {{Icon|Gunslash|}}
 
   
=={{icon|Ranger}} ({{ja|レンジャー|renjā}})==
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==={{icon|FI}} ({{ja|ファイター|fa-i-tā}})===
 
Weapons: {{icon|Double Saber}} {{icon|Twin Daggers}} {{icon|Knuckles}} {{icon|Gunslash}}
* Original Description:
 
* Translated Description: "A class that focuses on mid-ranged combat, attacking with guns. They are capable of precise ranged attacks."
 
* Weapons: {{Icon|Gunslash|}} {{Icon|Assault Rifle|}} {{Icon|Launcher|}}
 
   
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'''Fighter''' is a close-range class with high {{icon|S-ATK|{{ja|S-ATK|NA: MEL}}}} suited to dealing a lot of damage quickly. Though this class may not be selected during character creation, it is freely available from the start to be switched to.
=={{icon|Gunner}} ({{ja|ガンナー|gannā}})==
 
* Original Description:
 
* Translated Description: "Combines high rate of fire and high maneuverability using ranged weapons for close-range combat."
 
* Weapons: {{Icon|Gunslash|}} {{Icon|Assault Rifle|}} {{Icon|Twin Machinegun|}}
 
   
=={{icon|Force}} ({{ja|フォ|fōsu}})==
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==={{icon|RA}} ({{ja|レンジャー|re-n-jā}})===
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Weapons: {{icon|Rifle}} {{icon|Launcher}} {{icon|Gunslash}}
* Original Description: ""
 
* Translated Description: "A class geared toward long-range combat using photonic Technics as powerful as they are diverse."
 
* Weapons: {{Icon|Gunslash|}} {{Icon|Rod|}} {{Icon|Talis|}}
 
   
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'''Ranger''' is a long-range class with a fair amount of {{icon|R-ATK|{{ja|R-ATK|NA: RNG}}}} with access to skills that may assist themself and others deal more damage to weak points; it uniquely has the ability to see traps in the field. This class may be selected during character creation.
=={{icon|Techer}} ({{ja|テクター|tekutā}})==
 
* Original Description:
 
* Translated Description: "Proficient at healing and buffing, a support-oriented class versed in Technics."
 
* Weapons: {{Icon|Gunslash|}} {{Icon|Talis|}} {{Icon|Wand|}}
 
   
=={{icon|Braver}} ({{ja|ブレイバー|bureibā}})==
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==={{icon|GU}} ({{ja|ガンナー|ga-n-nā}})===
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Weapons: {{icon|Twin Machineguns}} {{icon|Rifle}} {{icon|Gunslash}}
* Original Description:
 
* Translated Description: "A class balanced between short and long-ranged combat. Become stronger by advancing skills, timing, and precision."
 
* Weapons: {{Icon|Gunslash|}} {{Icon|Katana|}} {{Icon|Bullet Bow|}}
 
   
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'''Gunner''' is a class with a high amount of {{icon|R-ATK|{{ja|R-ATK|NA: RNG}}}}, and numerous abilities specializing in close- to mid-range combat. Though this class may not be selected during character creation, it is freely available from the start to be switched to.
=={{icon|Bouncer}} ({{ja|バウンサー|baunsā}})==
 
* Original Description:
 
* Translated Description:
 
* Weapons: {{Icon|Gunslash|}} {{Icon|Dual Blades|}} {{Icon|Jet Boots|}}
 
   
=={{icon|Challenger}} ({{ja|チャレンジャー|charenjā}})==
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==={{icon|FO}} ({{ja|フォ|fō-su}})===
 
Weapons: {{icon|Rod}} {{icon|Talis}} {{icon|Gunslash}}
* Original Description:
 
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* Translated Description: "A special class used in ARKS VR training. It is able to use all weapon types in order to train under a variety of conditions."
 
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'''Force''' is a long-range class with high {{icon|T-ATK|{{ja|T-ATK|NA: TEC}}}} and access to [[Technique (Phantasy Star Online 2)|Techniques]] of all elements, though alone it only benefits {{icon|Fire}}, {{icon|Ice}}, and {{icon|Bolt}}. This class may be selected during character creation.
* Weapons: {{Icon|Sword|}} {{Icon|Wired Lance|}} {{Icon|Partizan|}} {{Icon|Twin Daggers|}} {{Icon|Double Saber|}} {{Icon|Knuckles|}} {{Icon|Katana|}} {{Icon|Dual Blades|}} {{Icon|Gunslash|}} {{Icon|Assault Rifle|}} {{Icon|Launcher|}} {{Icon|Twin Machinegun|}} {{Icon|Bullet Bow|}} {{Icon|Rod|}} {{Icon|Talis|}} {{Icon|Wand|}} {{Icon|Jet Boots|}}Damn nigga, chill on your variety. Imaqtpie lookin ass.
 
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==={{icon|TE}} ({{ja|テクター|te-ku-tā}})===
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Weapons: {{icon|Wand}} {{icon|Talis}} {{icon|Gunslash}}
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'''{{ja|Techer|NA: Techter}}''' is a close-range class with access to Techniques, but it thrives mainly on support and striking enemies with its Wands. Though this class may not be selected during character creation, it is freely available from the start to be switched to.
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==={{icon|BR}} ({{ja|ブレイバー|bu-re-i-bā}})===
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Weapons: {{icon|Katana}} {{icon|Bullet Bow}} {{icon|Gunslash}}
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'''Braver''' was a class introduced in [[Code:EPISODE 2]]; it features high {{icon|S-ATK|{{ja|S-ATK|NA: MEL}}}} and {{icon|R-ATK|{{ja|R-ATK|NA: RNG}}}}, with emphasis on both close- and long-range combat depending on the situation. This class may be selected during character creation.
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==={{icon|BO}} ({{ja|バウンサー|ba-u-n-sā}})===
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Weapons: {{icon|Dual Blades}} {{icon|Jet Boots}} {{icon|Gunslash}}
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'''Bouncer''' was a class introduced in [[Mission:EPISODE 3]]; it boasts both {{icon|S-ATK|{{ja|S-ATK|NA: MEL}}}} and {{icon|T-ATK|{{ja|T-ATK|NA: TEC}}}}, with emphasis on close-range combat and access to Techniques. This class may be selected during character creation.
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==={{icon|SU}} ({{ja|サモナー|sa-mo-nā}})===
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Weapons: {{icon|Takt}} {{icon|Gunslash}}
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'''Summoner''' was a class introduced in [[Reborn:EPISODE 4]]; rather than focusing on weaponry, it raises {{icon|Pet|[[Pet]]s}} and supports them in combat. This class may be selected during character creation.
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==Successor Classes==
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'''Successor Classes''' may be unlocked after completing Koffie's [[Successor Class Unlocking Trial]], which requires the character to have at least two classes raised to level 75. They reuse weapons from other classes, but with a unique set of Photon Arts available only to them. When being used, the character may not use a subclass.
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==={{icon|HR}} ({{ja|ヒーロー|hī-rō}})===
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Weapons: {{icon|Sword}} {{icon|Twin Machineguns}} {{icon|Talis}} {{icon|Gunslash}}
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'''Hero''' is the successor class introduced for [[Heroes:EPISODE 5]]; it fluidly swaps between its weapons during combat in order to get the most out of them all, with a primary focus on dealing damage quickly. This class may also use Techniques, but cannot be used as a subclass.
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==={{icon|PH}} ({{ja|ファントム|fa-n-to-mu}})===
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Weapons: {{icon|Katana}} {{icon|Rifle}} {{icon|Rod}} {{icon|Gunslash}}
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'''Phantom''' is the first successor class introduced during [[Stars:EPISODE 6]]; it can utilize any one or multiple of its available weapons, specializing in either close- or long-range combat as the situation demands. This class may also use Techniques, and is available as a subclass.
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==={{icon|ET}} ({{ja|エトワール|e-to-wā-ru}})===
 
Weapons: {{icon|Double Saber}} {{icon|Dual Blades}} {{icon|Wand}} {{icon|Gunslash}}
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'''Etoile''' is the second successor class introduced during [[Stars:EPISODE 6]]; its weapons are all melee-oriented, though it can also fight at a medium range. It does not have access to Techniques, but is available as a subclass.
 
[[Category:Phantasy Star Online 2 classes| ]]
 
[[Category:Phantasy Star Online 2 classes| ]]

Latest revision as of 17:52, 2 June 2020

Classes are the determining factor for a character's stats and abilities in Phantasy Star Online 2. There are currently nine basic classes - only six of which may be selected on character creation - and three successor classes, with a fourth on the way. A character may freely change between their available classes in the ARKS Lobby at the Class Counter, with each one earning experience and levels independently of one another. Through the completion of Koffie's Subclass License order, a character may also select a subclass - out of any besides Hero.

Basic Classes

Hunter Hunter (ハンター)

Weapons: Swords Sword Partizans Partizan Wired Lances Wired Lance Gunslashes Gunslash

Hunter is a class boasting high HP and defenses, as well as skills suited to melee combat and holding enemy attention. This class may be selected during character creation.

Fighter PSO2 icon Fighter (ファイター)

Weapons: Double Sabers Double Saber Twin Daggers Twin Dagger Knuckles Knuckles Gunslashes Gunslash

Fighter is a close-range class with high S-ATK icon S-ATK suited to dealing a lot of damage quickly. Though this class may not be selected during character creation, it is freely available from the start to be switched to.

Ranger Ranger (レンジャー)

Weapons: Assault Rifles Assault Rifle Launchers Launcher Gunslashes Gunslash

Ranger is a long-range class with a fair amount of R-ATK icon R-ATK with access to skills that may assist themself and others deal more damage to weak points; it uniquely has the ability to see traps in the field. This class may be selected during character creation.

Gunner PSO2 icon Gunner (ガンナー)

Weapons: Twin Machineguns Twin Machinegun Assault Rifles Assault Rifle Gunslashes Gunslash

Gunner is a class with a high amount of R-ATK icon R-ATK, and numerous abilities specializing in close- to mid-range combat. Though this class may not be selected during character creation, it is freely available from the start to be switched to.

Force Force (フォース)

Weapons: Rods Rod Talises Talis Gunslashes Gunslash

Force is a long-range class with high T-ATK icon T-ATK and access to Techniques of all elements, though alone it only benefits Fire attribute PSO2 icon Fire, Ice attribute PSO2 icon Ice, and Lightning attribute PSO2 icon Bolt. This class may be selected during character creation.

Techtor PSO2 icon Techer (テクター)

Weapons: Wands Wand Talises Talis Gunslashes Gunslash

Techer is a close-range class with access to Techniques, but it thrives mainly on support and striking enemies with its Wands. Though this class may not be selected during character creation, it is freely available from the start to be switched to.

Braver PSO2 icon Braver (ブレイバー)

Weapons: Katanas Katana Bullet Bows Bullet Bow Gunslashes Gunslash

Braver was a class introduced in Code:EPISODE 2; it features high S-ATK icon S-ATK and R-ATK icon R-ATK, with emphasis on both close- and long-range combat depending on the situation. This class may be selected during character creation.

Bouncer PSO2 icon Bouncer (バウンサー)

Weapons: Dual Blades Dual Blades Jet Boots Jet Boots Gunslashes Gunslash

Bouncer was a class introduced in Mission:EPISODE 3; it boasts both S-ATK icon S-ATK and T-ATK icon T-ATK, with emphasis on close-range combat and access to Techniques. This class may be selected during character creation.

Summoner PSO2 icon Summoner (サモナー)

Weapons: Takts Takt Gunslashes Gunslash

Summoner was a class introduced in Reborn:EPISODE 4; rather than focusing on weaponry, it raises Pets Pets and supports them in combat. This class may be selected during character creation.

Successor Classes

Successor Classes may be unlocked after completing Koffie's Successor Class Unlocking Trial, which requires the character to have at least two classes raised to level 75. They reuse weapons from other classes, but with a unique set of Photon Arts available only to them. When being used, the character may not use a subclass.

Hero PSO2 icon Hero (ヒーロー)

Weapons: Swords Sword Twin Machineguns Twin Machinegun Talises Talis Gunslashes Gunslash

Hero is the successor class introduced for Heroes:EPISODE 5; it fluidly swaps between its weapons during combat in order to get the most out of them all, with a primary focus on dealing damage quickly. This class may also use Techniques, but cannot be used as a subclass.

Phantom Phantom (ファントム)

Weapons: Katanas Katana Assault Rifles Assault Rifle Rods Rod Gunslashes Gunslash

Phantom is the first successor class introduced during Stars:EPISODE 6; it can utilize any one or multiple of its available weapons, specializing in either close- or long-range combat as the situation demands. This class may also use Techniques, and is available as a subclass.

Etoile PSO2 icon Etoile (エトワール)

Weapons: Double Sabers Double Saber Dual Blades Dual Blades Wands Wand Gunslashes Gunslash

Etoile is the second successor class introduced during Stars:EPISODE 6; its weapons are all melee-oriented, though it can also fight at a medium range. It does not have access to Techniques, but is available as a subclass.